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gpui: Add debug assertion to Window::on_action and make docs consistent - #41202
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mikayla-maki merged 5 commits intoNov 6, 2025
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maxbrunsfeld
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Nov 6, 2025
…nt (#41202) Improves formatting consistency across various docs, fixes some typos, and adds a missing `debug_assert_paint` to `Window::on_action` and `Window::on_action_when`. Release Notes: - N/A
maxbrunsfeld
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Nov 6, 2025
…nt (#41202) Improves formatting consistency across various docs, fixes some typos, and adds a missing `debug_assert_paint` to `Window::on_action` and `Window::on_action_when`. Release Notes: - N/A
tomatitito
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Nov 7, 2025
…nt (zed-industries#41202) Improves formatting consistency across various docs, fixes some typos, and adds a missing `debug_assert_paint` to `Window::on_action` and `Window::on_action_when`. Release Notes: - N/A
11happy
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Dec 1, 2025
…nt (zed-industries#41202) Improves formatting consistency across various docs, fixes some typos, and adds a missing `debug_assert_paint` to `Window::on_action` and `Window::on_action_when`. Release Notes: - N/A
jolutz
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Aug 8, 2026
…nt (zed-industries#41202) Improves formatting consistency across various docs, fixes some typos, and adds a missing `debug_assert_paint` to `Window::on_action` and `Window::on_action_when`. Release Notes: - N/A
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Improves formatting consistency across various docs, fixes some typos, and adds a missing
debug_assert_painttoWindow::on_actionandWindow::on_action_when.Release Notes: