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Native Blender XR - #52

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native-xr
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Native Blender XR#52
ethanporcaro wants to merge 22 commits into
mainfrom
native-xr

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@ethanporcaro

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This allows the user to view their Blender scene in VR, removes all dependencies, and simplifies OpenXR support across platforms.

This requires a change in Blender's source code, that was merged with #161513 and should be available in 5.3 in November. The alpha build will have the change now.

When this TTK branch is merged, the mininum supported version of blender will be 5.3. The "old" version of TTK should still work for a while.

This was referenced Aug 9, 2026
@ethanporcaro ethanporcaro changed the title Use native Blender OpenXR instead of independent pyopenxr instance. Native Blender XR Aug 17, 2026
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ethanporcaro marked this pull request as draft August 26, 2026 15:42
@ethanporcaro ethanporcaro self-assigned this Aug 26, 2026
This was linked to issues Aug 26, 2026
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