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refactor(ponytail): drop dead branch, aliases, and one-use constants - #99
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- [slug].astro: remove unreachable Game-not-available else branch - game-seo.ts: guide conditional spread -> guide || undefined; drop POPULAR_COUNT / MORE_GAMES_COUNT, inline 11 / 9 at use sites - layout/index: drop knownGames alias, use defaultGames directly - AGENTS.md: sync docs with inlined counts
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Review: approveVerified each cut against the codebase. No runtime changes, no dangling references. 1. 2. 3. Inlined 4. Dropped Could not re-run |
Review: approveVerified each cut by inspection. No runtime change, no dangling references. 1. 2. 3. Inline 4. Drop Could not re-run |


Ponytail-audit follow-up, scoped to the 4 zero-regression cuts:
[slug].astro: remove unreachable Game-not-available else branch (every non-flash slug isrun-3/webtris, all othersisFlash)game-seo.ts:...(guide ? { guide } : {})spread ->guide: guide || undefined(identical runtime shape for allseo.guide &&checks); dropPOPULAR_COUNT/MORE_GAMES_COUNT, inline11/9at use siteslayout.astro/index.astro: dropknownGamesalias, usedefaultGamesdirectlyAGENTS.md: sync docs with inlined countsVerified:
bun run check(astro check + build + pagefind) andbun run lintpass.Deferred as follow-up (rewrites ~200 call sites, kept out of this diff): converting
seo()to an object param.