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Package Changes Through 10303cbThere are 1 changes which include tao with patch Planned Package VersionsThe following package releases are the planned based on the context of changes in this pull request.
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on macOS, the
set_visible(true),set_focus(), andWindowBuilder::build()withvisible=trueall deadlock when called from inside the event loop callback while another window is in fullscreen. There's no way to detect or prevent this without pulling in objc2, which is nasty in code that should be platform agnostic.The problem is that
make_key_and_order_front_sync()usesrun_on_main()to callmakeKeyAndOrderFront:which triggers a macOS Space transition animation when another window is in fullscreen. The animation needs the Cocoa run loop to pump events, but the run loop is blocked waiting for the event loop callback to return, so it deadlocks.This PR fixes this by just making
make_key_and_order_front_syncand related helpers to useDispatchQueue::main().exec_async()instead ofrun_on_main(), like most other operations in the file.Repro:
Run this app:
Press a key to spawn another window
Use this menu option to enter split-screen with the other window of the same app

Press a key
Before fix behavior: deadlock/hang
After fix: no deadlock, it spawns windows tabbed.