merge misc commits i had done locally #2#56
Conversation
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It seems like one of those commits has caused a slight drop-off in FPS, I am observing 65 or 66 FPS instead of the stable 67FPS or so in SIGNALIS, which is a Unity (d3d11 utilizing) game. |
mmm, weird because some of this should actually help with performance rather than worsen it. what was the previous commit you compiled at? that way i have a range to see if i can track it, although the perf loss its small and this changes are mostly correctness fixes. |
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The previous commit was exactly before this PR, I have a knack of compiling the latest commits of software. |
they are not big enough to have their own pr part 2