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iOS got extra loader view while using TouchableOpacity #16
Describe the bug
On iOS, an additional loader view appears when using TouchableOpacity or other pressable components. But it works fine on Android.
The screenshot shows an extra loader appearing on top of the rounded view.
To Reproduce
Steps to reproduce the behavior:
Use TouchableOpacity inside <AutoSkeletonView
Expected behavior
It should display in the normal view, without any extra view loader.
Screenshots
Desktop (please complete the following information):
OS: iOS
Browser :Edge
Smartphone (please complete the following information):
Device: iPhone 16 Pro Simulator
OS: iOS 18.3.1
Additional context
This isn't related to the issue, but is there a way to get the borderRadius in Android?
Fixed in v0.1.33 (#22). Views nested inside a TouchableOpacity (or anything that creates its own stacking context) were drawn using their local frame, so their shapes ended up at the top of the skeleton. Shapes are now placed in skeleton coordinates. Please reopen if you still see it on 0.1.33.
Activity
pioner92 commentedon Aug 27, 2025
Hi @arjunAbcd
Could you please write a minimal example? I will check
pioner92 commentedon Aug 28, 2025
is it the new arch (Fabric) ?
SimpleCreations commentedon Feb 19, 2026
@pioner92 It's quite easy to reproduce.
The library renders an individual skeleton element for each of the touchable's children at the top of the skeleton view:
pioner92 commentedon Oct 8, 2026
Fixed in v0.1.33 (#22). Views nested inside a
TouchableOpacity(or anything that creates its own stacking context) were drawn using their local frame, so their shapes ended up at the top of the skeleton. Shapes are now placed in skeleton coordinates. Please reopen if you still see it on 0.1.33.