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Fill one in four shaped pools with a ball pit - #78
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Generation-2 shaped basins now roll a separate seeded hash: one in four holds a heap of faded playground balls instead of water. Outlines, bridges, piers, and trampolines keep their exact seeded placement. Balls are one instanced mesh over a shaded under-layer, hex-packed inside the coping and clear of bridge piers, capped at 16k per pit. Wading in pushes the nearby balls aside and heaps them up; they settle back behind you (held still under reduced motion). No splashes, drips, ripples, or lapping water: footsteps land soft, moving through the heap rustles plastic, and the room takes the hall's reverb. `?visit=poolroom&pool=balls` spawns beside one in development. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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One in four generation-2 shaped pools (24% across 518 sampled pools) is now a ball pit instead of water.
?tape=48&generation=2&visit=poolroom&pool=balls.Verified: typecheck, eslint,
npm test257/257, and walked into the pit in headless Chrome on Metal (WebGPU).🤖 Generated with Claude Code