Skip to content

Investigate server sent events over polling #14

Description

@nathan815

Currently the game page polls server every 2s and retrieves entire game state json. It caches the object and does a deep comparison with response to prevent unnecessary component re-renders.

But the ideal way is to push only data that has changed (events) from the server to the clients.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions