Skip to content

Latest commit

 

History

2 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Simple program that uses the ARB_get_program_binary extension to retrieve the
internal representation of an OpenGL GLSL shader.  This was mostly meant as an
experiment to see what intermediate language GPU drivers compiled GLSL to.

Note that while ARB_get_program_binary is core in OpenGL 4, it's still available
as an extension on most OpenGL 3 implementations.

Includes the Pez library by Philip Rideout.

Requires GLEW >= 1.5.6, or compilation will fail complaining about undefined
symbols from ARB_get_program_binary.

About

Uses ARB_get_program_binary to retrieve the internal representation of an OpenGL shader

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages