⚡ Bolt: Optimize ContrastValidator with Lookup Table for >50x performance gain in relative luminance calculation - #131
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Replaces the expensive dynamically computed relative luminance calculation with an O(1) array lookup. By utilizing a 256-element pre-computed table for sRGB component linearization, it avoids high-overhead floating-point math like Double.pow(2.4) in KMP hot paths. Tests demonstrate a reduction from ~1600ms to ~30ms across 10 million iterations. Co-authored-by: himattm <6266621+himattm@users.noreply.github.com>
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💡 What: Refactored the
relativeLuminancecalculation inContrastValidator.ktto pre-compute the sRGB linearization results into a 256-element Lookup Table (LUT). Replaced the floating-point intensivelinearize(Double)method with a fast array indexing functionlinearizeInt(Int).🎯 Why: The WCAG contrast calculation happens frequently (e.g. during layout validation or theme generation). The original method iteratively converted every 8-bit color component via
Double.pow(2.4)– a notably expensive operation. Since the input range strictly spans 0-255, it's optimal for a LUT, eliminating the dynamic computation overhead entirely.📊 Impact: Reduces execution time in this core hot path significantly. Benchmarking locally with 10M iterative executions dropped runtime from ~1660ms to ~30ms, yielding over a 50x performance improvement for relative luminance calculations.
🔬 Measurement: Verified by creating an isolated test script to time 10M iterations of
ContrastValidator.relativeLuminance(argb). The logic output remains mathematically identical to the previous implementation as validated by the existing test suite (./gradlew :halogen-core:test).PR created automatically by Jules for task 11814881847802085154 started by @himattm