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Swordplay

Wii Sports Resort swordplay-inspired game prototype.

Overview

This project explores motion-oriented melee gameplay, player control, and action-game feel in a Unity game-development workflow.

Focus Areas

  • Sword combat interaction design
  • Player control and feedback tuning
  • Game prototype iteration

Repository Notes

  • Unity-generated folders, IDE metadata, build output, and local binaries are ignored.
  • Commit project source and assets, not generated .sln, .csproj, Library/, or build artifacts.

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cloning wii sports resort game

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