Wii Sports Resort swordplay-inspired game prototype.
This project explores motion-oriented melee gameplay, player control, and action-game feel in a Unity game-development workflow.
- Sword combat interaction design
- Player control and feedback tuning
- Game prototype iteration
- Unity-generated folders, IDE metadata, build output, and local binaries are ignored.
- Commit project source and assets, not generated
.sln,.csproj,Library/, or build artifacts.