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build(deps): bump androidx.emoji2:emoji2-bundled from 1.5.0 to 1.6.0 - #604

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dependabot/gradle/develop/androidx.emoji2-emoji2-bundled-1.6.0
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dependabot/gradle/develop/androidx.emoji2-emoji2-bundled-1.6.0

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Bumps androidx.emoji2:emoji2-bundled from 1.5.0 to 1.6.0.

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Bumps androidx.emoji2:emoji2-bundled from 1.5.0 to 1.6.0.

---
updated-dependencies:
- dependency-name: androidx.emoji2:emoji2-bundled
  dependency-version: 1.6.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file java labels Sep 15, 2025
@bmc08gt bmc08gt closed this Jan 5, 2026
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dependabot Bot commented on behalf of github Jan 5, 2026

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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

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dependabot Bot deleted the dependabot/gradle/develop/androidx.emoji2-emoji2-bundled-1.6.0 branch January 5, 2026 17:40
bmc08gt added a commit that referenced this pull request Aug 20, 2026
…tyle receipt

Ports the Get (buy) half of iOS #604. Gated on FeatureFlag.NewUi via
State.isGet, so the v1 buy flow is untouched when the flag is off.

v1 asks for an amount, then pushes a funding-token step, then a receipt.
v2 picks the payment source inline on the amount screen — so the entry
ceiling is that one balance, the fee can be priced before confirming, and
confirming lands straight on the receipt.

- SwapViewModel: seeds a default funding source (Dollars, else the largest
  held balance), resolves it without pricing the buy, and re-points
  maxAmountFlow/transactionLimit at that balance.
- Fee convention: Dollars has no launchpad sale to skim, so a v2 Get pays
  the flat house rate *on top* of the entered amount (mirroring
  Convert-from-Dollars) and sends it explicitly on the buy request. v1's
  USDF buy stays free; cross-currency still grosses up.
- Buy-maximum math follows suit: on-top affords balance / (1 + f), where
  grossed-up affords balance × (1 - f).
- SwapStep.FundingSelection renders the "Select Currency" half sheet.
- Receipt reframes as a conversion: "You Get / Amount to convert /
  Conversion fee", with a "Confirm" button.
- ConvertDestinationSelector.kt -> TokenSelectorRow.kt, now backing both
  "Convert to" and "Get with".
bmc08gt added a commit that referenced this pull request Aug 20, 2026
Ports the Convert half of iOS #604. The Convert tile on the v2 currency
screen now opens a real conversion flow instead of re-routing to Buy:

- `SwapPurpose.Convert(mint, destinationMint)` — a `BalanceDecrease`, so
  amount entry, max-amount, limits and balance checks reuse Sell semantics.
  `mint` is the currency being spent; `destinationMint` is what lands.
- Amount entry grows an optional `accessory` slot (threaded through
  `AmountWithKeypad` / `AmountEntryScreen` / `SwapEntryScreenContent`) that
  renders the "Convert to <currency>" picker between the amount and keypad.
- Destination picking is a flow step (`SwapStep.ConvertDestinationSelection`)
  backed by `TokenPurpose.ConvertDestination`, which lists every currency
  except the source — including ones the user doesn't hold yet — and
  check-marks the in-flight destination rather than the globally selected
  token.
- New confirmation step (`SwapStep.ConvertReceipt`) mirroring the Sell
  receipt: you convert / amount / conversion fee / you receive.

Fee handling follows the direction of the trade. Converting *out of*
Dollars has no launchpad sale to skim from, so the 1% fee is charged on
top of the entered amount (debit = entered + fee, receive = entered);
every other direction takes the source token's `sellFeeBps` out of the
entered amount (debit = entered, receive = entered - fee). Submission
picks the matching leg: destination USDF -> sell, source USDF -> buy with
an explicit fee, otherwise a direct swap.

`OnPurposeChanged` now preserves an in-flight Convert destination when the
source still matches — the entry step re-dispatches its route purpose on
every re-entry, which otherwise reset the destination on returning from
the picker.
bmc08gt added a commit that referenced this pull request Aug 20, 2026
…tyle receipt

Ports the Get (buy) half of iOS #604. Gated on FeatureFlag.NewUi via
State.isGet, so the v1 buy flow is untouched when the flag is off.

v1 asks for an amount, then pushes a funding-token step, then a receipt.
v2 picks the payment source inline on the amount screen — so the entry
ceiling is that one balance, the fee can be priced before confirming, and
confirming lands straight on the receipt.

- SwapViewModel: seeds a default funding source (Dollars, else the largest
  held balance), resolves it without pricing the buy, and re-points
  maxAmountFlow/transactionLimit at that balance.
- Fee convention: Dollars has no launchpad sale to skim, so a v2 Get pays
  the flat house rate *on top* of the entered amount (mirroring
  Convert-from-Dollars) and sends it explicitly on the buy request. v1's
  USDF buy stays free; cross-currency still grosses up.
- Buy-maximum math follows suit: on-top affords balance / (1 + f), where
  grossed-up affords balance × (1 - f).
- SwapStep.FundingSelection renders the "Select Currency" half sheet.
- Receipt reframes as a conversion: "You Get / Amount to convert /
  Conversion fee", with a "Confirm" button.
- ConvertDestinationSelector.kt -> TokenSelectorRow.kt, now backing both
  "Convert to" and "Get with".
bmc08gt added a commit that referenced this pull request Aug 20, 2026
Ports the Convert half of iOS #604. The Convert tile on the v2 currency
screen now opens a real conversion flow instead of re-routing to Buy:

- `SwapPurpose.Convert(mint, destinationMint)` — a `BalanceDecrease`, so
  amount entry, max-amount, limits and balance checks reuse Sell semantics.
  `mint` is the currency being spent; `destinationMint` is what lands.
- Amount entry grows an optional `accessory` slot (threaded through
  `AmountWithKeypad` / `AmountEntryScreen` / `SwapEntryScreenContent`) that
  renders the "Convert to <currency>" picker between the amount and keypad.
- Destination picking is a flow step (`SwapStep.ConvertDestinationSelection`)
  backed by `TokenPurpose.ConvertDestination`, which lists every currency
  except the source — including ones the user doesn't hold yet — and
  check-marks the in-flight destination rather than the globally selected
  token.
- New confirmation step (`SwapStep.ConvertReceipt`) mirroring the Sell
  receipt: you convert / amount / conversion fee / you receive.

Fee handling follows the direction of the trade. Converting *out of*
Dollars has no launchpad sale to skim from, so the 1% fee is charged on
top of the entered amount (debit = entered + fee, receive = entered);
every other direction takes the source token's `sellFeeBps` out of the
entered amount (debit = entered, receive = entered - fee). Submission
picks the matching leg: destination USDF -> sell, source USDF -> buy with
an explicit fee, otherwise a direct swap.

`OnPurposeChanged` now preserves an in-flight Convert destination when the
source still matches — the entry step re-dispatches its route purpose on
every re-entry, which otherwise reset the destination on returning from
the picker.
bmc08gt added a commit that referenced this pull request Aug 20, 2026
…tyle receipt

Ports the Get (buy) half of iOS #604. Gated on FeatureFlag.NewUi via
State.isGet, so the v1 buy flow is untouched when the flag is off.

v1 asks for an amount, then pushes a funding-token step, then a receipt.
v2 picks the payment source inline on the amount screen — so the entry
ceiling is that one balance, the fee can be priced before confirming, and
confirming lands straight on the receipt.

- SwapViewModel: seeds a default funding source (Dollars, else the largest
  held balance), resolves it without pricing the buy, and re-points
  maxAmountFlow/transactionLimit at that balance.
- Fee convention: Dollars has no launchpad sale to skim, so a v2 Get pays
  the flat house rate *on top* of the entered amount (mirroring
  Convert-from-Dollars) and sends it explicitly on the buy request. v1's
  USDF buy stays free; cross-currency still grosses up.
- Buy-maximum math follows suit: on-top affords balance / (1 + f), where
  grossed-up affords balance × (1 - f).
- SwapStep.FundingSelection renders the "Select Currency" half sheet.
- Receipt reframes as a conversion: "You Get / Amount to convert /
  Conversion fee", with a "Confirm" button.
- ConvertDestinationSelector.kt -> TokenSelectorRow.kt, now backing both
  "Convert to" and "Get with".
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