[players] Display shot frame_in numbering in the frame counter#2108
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frankrousseau wants to merge 1 commit into
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[players] Display shot frame_in numbering in the frame counter#2108frankrousseau wants to merge 1 commit into
frankrousseau wants to merge 1 commit into
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Studios number their frames like DCCs do (first frame = 1001), but the player frame counter always starts at 1. When the displayed shot carries a data.frame_in start frame, shift the playback-bar frame indicator and the progress-bar hover / handle labels so the on-screen numbers match the production numbering. The offset is presentation-only: internal frame math, seeks, annotation frame keys and emitted frame events are untouched. It is carried by an opt-in frameStart prop on PlayerPlaybackBar and VideoProgress, bound by PreviewPlayer (task page) and PlaylistPlayer; consumers that do not bind it keep the 1-based display. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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data.frame_inmetadata: a newgetEntityFrameStarthelper reads it and the players resolve it from the store shot map (task.entity_idin PreviewPlayer, current entity in PlaylistPlayer)frameStartprop (defaultundefined) onPlayerPlaybackBar(frame indicator and total) andVideoProgress(hover frame and handle labels); internal frame math, seeks, annotation frame keys and emitted frame events are untouched, and consumers that do not bind the prop keep the 1-based display