A projection (blueprint) mod for A Dance of Fire and Ice (ADOFAI).
- Backpack — save any selection of tiles (with their events and tile-attached
decorations) into a reusable projection.
- Select tiles, then hold Alt + Middle-Click for ~1s to capture them.
- A new Backpack tab in the level-settings inspector lets you browse, rename, delete, and paste saved projections as scrollable cards with live thumbnails.
- Paste arms the projection and shows a live hologram preview — the future path and translucent tiles render in the world over whichever tile your cursor hovers. Click any tile to insert it after that tile; the hologram matches the exact result. Press Esc to cancel. The whole insertion is a single undoable step.
- Every blueprint is stored at
<game_root>/Litematica/backpack.json.
UnityModManager, MelonLoader, BepInEx
≥ 3.1.0
Requires the game path in .env (see .env.example):
dotnet build -c ReleaseDeploy + launch with a specific loader:
dotnet build -c Release -p:Loader=UMMPackage out/ into dist/:
scripts\pack.cmd