A mod menu / cheat for Buckshot Roulette (Godot, Steam v2.2.0.6), for single-player and multiplayer. Built on godot-mod-loader as script extensions — no game files are modified on disk, the mod is baked into a rebuilt executable.
You must own Buckshot Roulette on Steam. This repo contains only the mod source — no game code, no game executables. You build against your own copy.
Single-player
- God Mode (no damage)
- Instant-Kill Dealer
- Shell Order ESP (live, with dealer-known-shell reveal)
- Live health readout + heal
Multiplayer (host-authoritative — you must host the lobby)
- God Mode — incoming shots on you are forced blank
- Instant-Kill — your shots are forced lethal
- Shell Order ESP — reads the real shell sequence, updates on item effects
- All-player health readout + control
| Key | Action |
|---|---|
| Right Shift | show / hide menu |
| F1 | God Mode |
| F4 | Instant-Kill |
| F3 | Shell Order ESP |
| F5 | Multiplayer Mode |
Precompiled builds (Linux & Windows): https://zlogic.eu/mods/
Download the .zip for your OS, extract it, and run the installer — done.
It applies a small binary patch to your own game exe (backed up first) and swaps in the matching Steam library. Nothing large is downloaded.
- Linux:
./install.sh(needszstd) —./uninstall.shto revert - Windows:
install.ps1in PowerShell —uninstall.ps1to revert
The installer scripts live in installer/; prefer the packaged
downloads above, which already include the patch and Steam library.
The full pipeline (decompile → integrate mod → GodotSteam engine → export →
binary patch) is documented in BUILD.md. Short version: recover the
game project with GDRE, drop the mod source from src/ into
mods-unpacked/, import/export with the GodotSteam 4.1.1 editor + templates
(this is what enables real multiplayer), then produce a zstd --patch-from delta
against the stock exe.
- godot-mod-loader (MIT) — mod framework
- GodotSteam (MIT) — Steam integration for Godot 4.1.1
- GDRE Tools — Godot project recovery
- Buckshot Roulette by Mike Klubnika — not affiliated, not included here
Copyright (C) 2026 TheHolyOneZ
Licensed under the GNU General Public License v3.0 — see LICENSE.
You may use, study, build, and fork this project freely. If you distribute a modified version, it must also be released under the GPL-3.0 and keep this attribution — you may not strip the author's name or ship a closed-source ripoff. Dependencies (GodotSteam, godot-mod-loader) are MIT, which is GPL-compatible.