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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Organization UI Review profile: CHILL Plan: Team Run ID: 📒 Files selected for processing (9)
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Included review availability: Your plan provides up to 2 included reviews per hour; 1 remains after this review. 📝 WalkthroughWalkthroughAutomatic transcoding now retries safer decode and encode paths, preserves resource policy across playback routes, emits structured FFmpeg diagnostics, and displays transcode details and protection guidance in the admin interface. ChangesPlayback resource policy
Adaptive startup and policy propagation
Transcode engine, throttling, and diagnostics
Recipe and stream-token contracts
Admin observability
Estimated code review effort: 5 (Critical) | ~120 minutes Merge Risk: ⚪ Minimal · up to No concrete merge-blocking playback or resource-protection defect remains. Suggested reviewers: 🚥 Pre-merge checks | ✅ 3 | ❌ 2❌ Failed checks (2 warnings)
✅ Passed checks (3 passed)
Full details: Linked Issues checkExplanation The implementation satisfies issue Full details: Out of Scope Changes checkExplanation The fallback implementation is in scope for issue
✨ Finishing Touches🧪 Generate unit tests (beta)
Comment |
UI screenshotsAutomatic hardware behaviorThe Playback settings explain that Auto keeps GPU encoding with CPU decoding before using full software. Resource protectionThe advanced settings show the recommended throttle state, 120-second forward buffer, and 120-second rewind retention. Activity diagnosticsThe expanded Activity row exposes the effective FFmpeg recipe, execution path, and resource policy. The detailed view separates execution, video, audio/subtitles, HDR/tone-map, HLS/cache, and path information. |
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Actionable comments posted: 4
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Inline comments:
In `@internal/api/handlers/playback_v3.go`:
- Around line 3544-3557: Update the automatic pipeline startup-failure handling
around startReadyLocalPlaybackTransportV3 so FFmpeg spawn failures advance to
the next configured path instead of immediately returning when failedToStart is
true. Preserve terminal handling for failures that should not be retried, and
ensure the loop can reach subsequent CPU-decode/GPU-encode and
CPU-decode/CPU-encode stages; add a regression test verifying the next stage is
attempted after each of the first two stages fails during startup.
In `@internal/playback/ffmpeg_diagnostics.go`:
- Around line 76-78: Update the diagnostics snapshot construction in the FFmpeg
argument-generation flow to report effective output limits rather than raw
zero-valued opts fields. Parse the generated arguments for -ac, -b:a, and
-maxrate when present, converting values to the corresponding channel count and
bitrate units, while preserving configured values when no generated override
exists.
In `@internal/playback/throttle.go`:
- Around line 147-148: In CheckOnce, guard the setThrottlePaused and
logFFmpegThrottleEvent calls with an ownership check that confirms the session’s
current throttler is still this t; skip both updates when StopThrottler has
replaced or cleared it.
In `@web/src/pages/adminActivityTranscodeDebug.ts`:
- Line 201: Update the argument-rendering logic around the displayed “Exact
FFmpeg command” to use POSIX single-quote escaping, including the standard
handling for embedded single quotes, so paths containing dollar signs, command
substitutions, or backticks remain literal when copied into a shell; keep the
existing safe-character fast path if appropriate.
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Fix all unresolved CodeRabbit comments on this PR:
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Configuration used: Organization UI
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Plan: Team
Run ID: d2c4ca7b-db54-4180-8e04-e500849ebcf2
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📒 Files selected for processing (38)
cmd/silo/main.gointernal/api/handlers/playback.gointernal/api/handlers/playback_test.gointernal/api/handlers/playback_v3.gointernal/config/admin_settings.gointernal/config/admin_settings_test.gointernal/config/config.gointernal/config/db_loader.gointernal/config/db_loader_test.gointernal/config/transcode_resource_policy.gointernal/config/transcode_resource_policy_test.gointernal/config/yaml_import.gointernal/jellycompat/handlers_playback.gointernal/jellycompat/router.gointernal/jellycompat/server.gointernal/jellycompat/streams.gointernal/playback/auto_transcode_pipeline.gointernal/playback/auto_transcode_pipeline_test.gointernal/playback/ffmpeg_diagnostics.gointernal/playback/ffmpeg_diagnostics_test.gointernal/playback/ffmpeg_log_sink.gointernal/playback/prepare_file_test.gointernal/playback/recipecard.gointernal/playback/recipecard_test.gointernal/playback/throttle.gointernal/playback/transcode.gointernal/playback/transcode_args_test.gointernal/playback/transcode_manager.gointernal/playback/transcode_manifest_test.gointernal/playback/transcode_startup.gointernal/playback/transcode_startup_test.gointernal/streamtoken/token.gointernal/transcodenode/server.goweb/src/pages/AdminActivity.tsxweb/src/pages/admin-settings/PlaybackSettings.test.tsxweb/src/pages/admin-settings/PlaybackSettings.tsxweb/src/pages/adminActivityTranscodeDebug.test.tsweb/src/pages/adminActivityTranscodeDebug.ts
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Problem
Related issue: #918
Automatic hardware selection can abort playback when the selected GPU cannot decode a source even though the same GPU can encode CPU-decoded frames. Transcodes can also run far ahead of the viewer, and the Activity view does not expose enough of the effective FFmpeg recipe to diagnose the selected path.
Fixes #918
Approach
This change makes automatic FFmpeg hardware transcoding adaptive instead of treating one resolved hardware path as universally compatible.
When
playback.hw_accel=auto, Silo now validates the real playback startup and progressively falls back through safer execution paths:The first path that actually produces a playable manifest is used. This keeps GPU encoding available when a source cannot be decoded or filtered safely on the GPU, while still preserving a final software path for machines or media combinations that cannot use hardware acceleration.
The same behavior is applied consistently to native playback, Jellyfin-compatible playback, local execution, remote transcode nodes, and reconstructed sessions.
The PR also bounds work and temporary storage by enabling transcoding throttling and short segment retention by default, then adds a complete FFmpeg diagnostics panel to Admin → Activity so operators can see exactly which path and recipe were selected.
Why this is needed
The previous automatic selection resolved one FFmpeg/hardware backend and assumed that the complete pipeline would work for every compatible-looking source.
That assumption is too broad. Hardware support varies independently across:
A GPU can often encode the requested output even when it cannot decode the source. For example, rejecting a hardware decode should not immediately discard a working NVENC, QSV, VA-API, or VideoToolbox encoder.
Before this change, such a startup failure could surface to the client as a transport error even though this valid path existed:
Using full software transcoding immediately would restore playback, but would unnecessarily discard the GPU and create significantly more CPU load. A fixed, GPU-specific workaround would also not be portable across backends and deployments.
The adaptive sequence keeps the fast path first, preserves GPU encoding for the common partial-compatibility case, and only uses full software when both hardware paths fail.
Scope
This change covers:
Automatic pipeline selection
Eligibility
The adaptive pipeline is intentionally narrow. It is enabled only when all of the following are true:
auto;Explicit administrator selections such as
nvenc,qsv,vaapi,videotoolbox, ornonekeep their existing behavior.Direct play, remux/video copy, and the existing validated tone-map execution paths are also left unchanged.
Fallback order
For an eligible request, the server builds the following ordered candidates:
If source-safety logic has already required software decoding, the sequence begins at the mixed path and then falls back to full software.
Startup validation
No separate FFmpeg probe or duplicate pre-encode is introduced.
The actual playback FFmpeg process is the validation:
This distinction prevents multiple encoders from processing the same media concurrently.
An eligible request can make at most two additional startup attempts beyond the preferred full-hardware path.
Multiple GPU devices
When a concrete hardware device fails during startup, the next hardware-capable attempt records that device as one to avoid.
The existing allocator can therefore prefer another configured device when one is available. The avoidance hint is cleared for the final software path.
This avoids repeatedly selecting the same failing device without permanently disabling it.
Successful-path cache
A small in-memory cache prevents every playback of the same problematic source from repeating known failed startup paths.
A fallback is cached only after the real FFmpeg process produced a valid manifest. Failed attempts and timeouts are never cached as successes.
The signature includes the byte- and executor-relevant shape:
This is deliberately media-specific. One corrupt, unusual, or unsupported file cannot downgrade unrelated titles that happen to use the same codec.
Cache bounds:
The short TTL avoids a permanent software downgrade after a driver, FFmpeg, device, or deployment recovery.
Playback paths covered
The adaptive startup and resource policy are wired through all relevant execution paths:
For remote execution, the API server sends the original playback session identity separately from the node transport identity. FFmpeg logs therefore remain correlated with the user-visible Activity session instead of being split under an internal transport ID.
The source resolution and resolved throttle policy are carried through:
TranscodeOpts.This keeps live starts and post-restart reconstruction behavior equivalent.
Resource protection
Forward work: throttling
Transcoding throttling is now enabled by default.
Default policy:
true;FFmpeg pauses when generated media is at least the configured threshold ahead of the client.
It resumes only when the lead falls to half the threshold or below. For the 120-second default, this means:
The half-threshold hysteresis prevents a fast encoder from repeatedly pausing and resuming around one boundary.
The throttler is reattached after FFmpeg restarts and reconstructed sessions, so seek and audio-track changes retain the same resource policy.
Backward cache: segment retention
The default HLS segment retention changes from 600 seconds to 120 seconds.
Accepted values:
0: disable segment cleanup explicitly;Downloaded segments older than the configured rewind window are pruned during playback. The complete temporary transcode directory is still session-scoped and removed when playback ends, so a later viewing regenerates the media instead of retaining a permanent converted copy.
Together, the two bounds control both sides of the client position:
This prevents an abandoned playback from encoding an entire title at full speed and consuming unnecessary CPU, GPU time, and temporary disk space.
Existing installations and explicit opt-outs
The settings remain administrator-controlled:
playback.segment_retention_seconds=0remains a valid cleanup opt-out;No persistent media copy or long-lived conversion cache is added.
Admin Playback UI
The Playback settings explain the new behavior and make unsafe resource choices visible.
Changes include:
autofallback behavior;The UI does not add another tone-map toggle. The existing hardware and software HDR tone-map settings retain their separate purpose and behavior.
FFmpeg observability
Event diagnostics
FFmpeg lifecycle events now include an event-only diagnostic snapshot derived from the exact argument vector passed to the process.
Snapshots are recorded for meaningful lifecycle points such as:
The diagnostic payload is intentionally not repeated on every FFmpeg stderr line. This keeps the operational log volume bounded while retaining the complete recipe needed for debugging.
Throttle pause/resume events are lightweight and contain the current paused state and lead in seconds without duplicating the full FFmpeg command.
Captured fields
The diagnostics include:
The pipeline is reported with an operator-readable distinction:
Log correlation and safety
Native and Jellyfin-compatible paths now use the same FFmpeg log sink, including integrated and remote nodes.
Logs prefer the original playback session ID for correlation. Internal transport IDs remain available for execution but no longer fragment the Activity view.
Sink calls are made after releasing the transcode-session mutex. This avoids blocking process/session state while the logging backend writes an event.
Existing stderr line and byte bounds remain in place. Once the cap is reached, one capped event records the dropped-line count rather than growing operational storage without limit.
Admin Activity UI
Expanding a transcoding session in Admin → Activity now displays a dedicated Transcode diagnostics panel before the live stderr console.
The panel groups facts into:
It also provides two expandable views:
The model merges newest-first diagnostic events and fills missing values from the live session summary. This allows partial/older events to remain useful while always preferring the newest concrete runtime facts.
Implementation notes
The main implementation units are:
internal/playback/auto_transcode_pipeline.go: candidate ordering and successful-path cache;internal/playback/transcode_startup.go: first-manifest startup validation and retries;internal/playback/ffmpeg_diagnostics.go: exact recipe/pipeline extraction;internal/config/transcode_resource_policy.go: shared live throttle policy;internal/playback/transcode.go: session lifecycle, diagnostics, throttle state, and device avoidance;internal/playback/throttle.go: pause/resume hysteresis and transition events;internal/playback/recipecard.goandinternal/streamtoken/token.go: reconstruction persistence;web/src/pages/adminActivityTranscodeDebug.ts: presentation model and formatting;web/src/pages/AdminActivity.tsx: diagnostics panel;web/src/pages/admin-settings/PlaybackSettings.tsx: behavior descriptions and warnings.Behavioral examples
Unsupported GPU decode, working GPU encode
Hardware unavailable for the complete request
Slow but still-running FFmpeg
Explicit hardware selection
Compatibility and non-goals
Performance impact
Steady-state overhead is negligible:
Additional CPU work occurs only when compatibility requires CPU decoding or full software transcoding.
The first unsupported signature can incur one or two failed startup attempts. Later matching sessions can start from the last manifest-producing path during the 15-minute cache lifetime.
Throttling reduces total unnecessary resource use for viewers who stop early by preventing FFmpeg from racing to encode the entire title.
Validation
Go tests
Passed locally:
Focused playback coverage passed for:
The changed playback tests and
go vetchecks pass. The complete playback package still has pre-existing macOS GPU-probe timing failures caused by hard 200 ms process timeouts ending insignal: killed; these failures are unrelated to the changed paths.Static checks
Passed locally:
Frontend tests
The three affected frontend test files pass: 49 tests total.
Coverage includes:
Hardware validation
A real Tesla P4 using Jellyfin FFmpeg 7.1.4 successfully ran the intended mixed path:
This demonstrates the central use case: preserve the GPU encoder even when the hardware decode path cannot accept the source.
Risks
Reviewer guide
The most important properties to verify are:
auto;Checklist
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New Features
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