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This is the official documentation for the BatchFont2Mesh (BF2M) addon for Blender. The purpose of this addon is to provide a powerful and efficient workflow for generating 3D mesh objects from entire font files directly within the Blender environment.
This wiki provides detailed information on installation, usage, and troubleshooting.
Getting Started
If you are a new user, it is highly recommended to follow these pages in order:
Installation: A step-by-step guide to installing the addon and its dependencies correctly.
Quick Start Guide: A walkthrough of the core workflow to take you from a font file to generated meshes.
Reference
UI Panel Reference: A detailed breakdown of every button, slider, and setting available in the addon's user interface.
Troubleshooting and FAQ: Solutions to common problems, errors, and frequently asked questions.