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Raka edited this page Sep 9, 2025 · 4 revisions

Welcome to the BatchFont2Mesh (BF2M) Wiki

This is the official documentation for the BatchFont2Mesh (BF2M) addon for Blender. The purpose of this addon is to provide a powerful and efficient workflow for generating 3D mesh objects from entire font files directly within the Blender environment.

This wiki provides detailed information on installation, usage, and troubleshooting.

Getting Started

If you are a new user, it is highly recommended to follow these pages in order:

  1. Installation: A step-by-step guide to installing the addon and its dependencies correctly.
  2. Quick Start Guide: A walkthrough of the core workflow to take you from a font file to generated meshes.

Reference

  • UI Panel Reference: A detailed breakdown of every button, slider, and setting available in the addon's user interface.
  • Troubleshooting and FAQ: Solutions to common problems, errors, and frequently asked questions.

Preview Images

Multi-Material Stuff

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Generated Scene Collections

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Final Processed Text Meshes

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