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perf(brute_force): add scatter-gather path and fix filtered-search dispatch thresholds
- #2321
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maxwbuckley
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perf(brute_force): add scatter-gather path and fix filtered-search dispatch thresholds
#2321
maxwbuckley
wants to merge 10 commits into
NVIDIA:main
NVIDIA/cuvs:main
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maxwbuckley:perf/brute-force-filtered-dispatch-thresholds
maxwbuckley/cuvs:perf/brute-force-filtered-dispatch-thresholds
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Commits on Jul 14, 2026
perf(brute_force): add scatter-gather path and fix the filtered-search dispatch thresholds
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perf(brute_force): simplify dispatch thresholds to round, hardware-tolerant constants
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perf(brute_force): drop benchmark commentary from the dispatch comments
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perf(brute_force): stop inventing a passing-row count for bitmap filters
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Commits on Jul 16, 2026
style: update SPDX copyright headers to 2026 NVIDIA CORPORATION & AFFILIATES
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Commits on Jul 22, 2026
Merge branch 'main' into perf/brute-force-filtered-dispatch-thresholds
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Commits on Jul 24, 2026
perf(brute_force): use raft mdarray for the gather-path scratch buffers
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perf(brute_force): lower the SDDMM passing-row bound to 2000
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Commits on Jul 26, 2026
Merge remote-tracking branch 'upstream/main' into perf/brute-force-filtered-dispatch-thresholds
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Commits on Jul 30, 2026
Merge branch 'main' into perf/brute-force-filtered-dispatch-thresholds
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