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Custom Tourism

A Cities: Skylines II mod that lets you control the number of tourists in your city and customize building attractiveness.

What it does

Tourism Control

  • Set a target tourist count for your city from the settings panel
  • The mod spawns and manages tourist households to reach your target
  • 0 = disabled (vanilla behavior)
  • Works independently from the game's built-in tourism formula
  • Make sure you have enough hotels to accommodate your tourists

Arrival Distribution

  • Reweight the share of tourists arriving by Road / Train / Air / Ship from the settings panel
  • Weights are normalized — leave all four at 0 to use the vanilla split

Attractiveness Editor

  • Select any building with attractiveness (landmarks, parks, tourist attractions) and an editor panel appears
  • Slider to set attractiveness from 0 to 500
  • One-click Restore Default to revert to vanilla values
  • Changes apply to all buildings of the same type
  • Overrides are saved automatically and persist across game restarts
  • To close the panel, click anywhere else

Languages

  • English, French

How it works

Tourism Control

  • Go to Options → Custom Tourism → Tourism
  • Set the Target Tourist Count slider (0–20000)
  • The mod will gradually spawn tourists until the target is reached
  • Lowering the slider will gradually remove excess tourists

Attractiveness Editor

  • Click on any building with attractiveness in-game
  • The Custom Tourism panel appears on the right side of the screen
  • Drag the slider or type a value, then hit Apply
  • The override is saved automatically and reloaded next time you play

Transit Arrivals (Train / Air / Ship)

Vanilla starts every tourist with a pedestrian pathfind from their outside connection. Road OCs sit on a road so the walk works, but Train, Air, and Ship OCs have no pedestrian start lane — the pathfind returns nothing and vanilla kills the tourist with TouristNoTarget. That's why the vast majority of non-Road arrivals never appear in your city in the base game.

To make the Arrival Distribution feature actually do anything, the mod pre-assigns those tourists a destination itself: it picks a hotel (or, if none have free rooms, an attraction) using the same scoring formula vanilla uses internally — free rooms, room price, and the road-edge attractiveness of the destination's neighbourhood. The reservation writes (hotel free-room decrement, household-to-renter buffer, Target component) match what vanilla's HotelReserveJob does, so the rest of the tourist lifecycle behaves normally.

Note

  • Attractiveness changes take about 5 to 20 seconds to show up in the tourism menu. The override is applied immediately, but the game's tourism stats take a moment to recalculate.

Compatibility

  • Safe to remove anytime. Restore all overrides to default before uninstalling for clean vanilla values.
  • Does not use Harmony

Settings file

ModsSettings/CustomizeIt/CustomizeIt.coc

Features

Feature Description
Target tourist count Set a custom tourist target for your city (0–20000).
Arrival distribution Reweight Road / Train / Air / Ship arrival shares.
Attractiveness slider Set any building's attractiveness between 0 and 500.
Restore Default Reverts the building back to its vanilla attractiveness value.
Persistent overrides Your changes are saved and automatically reapplied on game load.
Per-prefab changes Changing one building affects all placed buildings of the same type.

Credits

Thanks to Honu / River-Mochi from the Cities: Skylines modding discord for their help!

License

MIT License

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