Inspector and PlayHelper fixes - #33
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August 31, 2026 19:45
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Excluding files that shouldn't have been included in the commit. |
Rebuilt on current upstream/dev to resolve merge conflicts in NativeHookManager.cs (PR H3VR-Modding#32 had independently merged overlapping history). Contains the same PlayHelper VR-crash/NRE/AudioListener fixes and the NativeHookManager shutdown-safety restoration.
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This has been stable throughout my testing. |
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marked this pull request as ready for review
September 5, 2026 19:57
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Inspector will now update fields and headers for all scripts after decompilation. There was a path that was not being refreshed despite the fact that the underlying code was updated, the inspector fields wouldn't reflect any changes. This doesn't matter for H3VR code, but does matter for custom authored .cs scripts. Now the fields will reflect normally after each recompile within the editor allowing code changes for fields without a Unity Editor restart.
PlayHelper was hardened to have better null reference exception handling, catches for a SteamVR dll crash, and AudioListener checks on activation.