I'm a developer from Germany, currently working toward a Bachelor's degree in Software Development.
My main focus is Java and Minecraft modding, creating projects for NeoForge and Fabric with an emphasis on building, nature, world generation, movement, and client-side utility.
I develop my projects as part of the Intelligence Modding Team.
Combined statistics across my published Minecraft projects on CurseForge and Modrinth.
|
Clean, modern, and futuristic laboratory building materials for research facilities, industrial corridors, control rooms, and science-fiction inspired builds. |
A vanilla-friendly nature expansion adding baobab trees, a complete wood family, roots, litter, fruit pods, and custom world generation for warm open landscapes. |
|
A fully client-side radial quick-action menu for commands, chat macros, utility actions, nested menus, profiles, and configurable shortcuts. |
Slimmer vanilla-style logs, stems, and bamboo for detailed trees, branches, supports, poles, and more precise organic building. |
|
A survival-friendly climbing tool for controlled wall and ceiling traversal, hanging, descending, launching, and movement-focused enchantments. |
A nature-focused expansion that brings new flora, foliage layers, forest detail, ambient natural elements, and more life to Minecraft landscapes. |
My projects are primarily developed in Java using modern Minecraft modding frameworks and tooling.
Maintaining and expanding my Minecraft projects across modern game versions, exploring new gameplay systems, and continuing to improve my Java and software development skills.
🌿 Nature & World Generation • 🧱 Building & Decoration • 🧭 Movement & Utility
⚙️ NeoForge & Fabric • ☕ Java Development • 🎓 Software Development
My projects are developed as part of the Intelligence Modding Team.
Follow our projects or join the community for releases, previews, development updates, and Minecraft modding discussion.













