When a large body of water uses a plane shape it gets removed from the simulation due to the following error:
:bullet(error): Overflow in AABB, object removed from simulation
:bullet(error): If you can reproduce this, please email bugs@continuousphysics.com
:bullet(error): Please include above information, your Platform, version of OS.
:bullet(error): Thanks.
On the other hand, using a box shape results in a huge performance bottleneck which causes severe lag. Possibly because it is constantly colliding with all triangles of the terrain mesh.
We will need to find a way to overcome these limitations.
When a large body of water uses a plane shape it gets removed from the simulation due to the following error:
On the other hand, using a box shape results in a huge performance bottleneck which causes severe lag. Possibly because it is constantly colliding with all triangles of the terrain mesh.
We will need to find a way to overcome these limitations.