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Ocean Collisions are Broken #67

Description

@DylanCheetah

When a large body of water uses a plane shape it gets removed from the simulation due to the following error:

:bullet(error): Overflow in AABB, object removed from simulation
:bullet(error): If you can reproduce this, please email bugs@continuousphysics.com

:bullet(error): Please include above information, your Platform, version of OS.

:bullet(error): Thanks.

On the other hand, using a box shape results in a huge performance bottleneck which causes severe lag. Possibly because it is constantly colliding with all triangles of the terrain mesh.

We will need to find a way to overcome these limitations.

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