Features
Weapons Manager
- Individual weapon range use within weapon groups (from SuicidalInsanity).
- Ability to set cargo bay action group for custom missiles
Surface AI
- Submarine support (add depth slider to surface AI--allow above surface as well for airships/hydrofoils)
- Allow BVR engagement (will probably require implementing datalink)
- Add support for minimum speed (no stopping to fire)
- Fix randomly driving into water/buildings
- Fix random "doing nothing in particular"
Pilot AI
- Attitude angle limit
- PI control per axis
- Pilot AI ability to use KSP axis group controls
- Fix AoA/G limits not working
Hitpoints
- B9 HP patch from SuicidalInsanity
Turrets
- Allow positive min pitch (for missile turrets)
Missiles
Buff heat-seeking missiles slightly against flaresNew config file settings
- Respect missile ranges even if the shortName is the same
- Better missile kinematics (this may just be editing the missile part file)
- Better BVR behavior for missile launching/evading
Other
- Part welding for armor plates (for making large ships without the performance impact of lots of parts) (OBE with procedural plates)
- Add in additional armor plates from KP
Radar
- Make AI automatically share datalink
- Improve current system
Bugs
- AI is capable of radar lock past radar detection range
- NREs occuring during target priority, for only vessel left and landed vessels
Features
Weapons Manager
- Individual weapon range use within weapon groups (from SuicidalInsanity).- Ability to set cargo bay action group for custom missilesSurface AI
- Submarine support (add depth slider to surface AI--allow above surface as well for airships/hydrofoils)- Allow BVR engagement (will probably require implementing datalink)- Add support for minimum speed (no stopping to fire)- Fix randomly driving into water/buildings- Fix random "doing nothing in particular"Pilot AI
- Pilot AI ability to use KSP axis group controlsHitpoints
- B9 HP patch from SuicidalInsanityTurrets
Missiles
Buff heat-seeking missiles slightly against flaresNew config file settings- Respect missile ranges even if the shortName is the same- Better missile kinematics (this may just be editing the missile part file)- Better BVR behavior for missile launching/evadingOther
- Part welding for armor plates (for making large ships without the performance impact of lots of parts)(OBE with procedural plates)- Add in additional armor plates from KPRadar
- Make AI automatically share datalink- Improve current systemBugs
- AI is capable of radar lock past radar detection range- NREs occuring during target priority, for only vessel left and landed vessels