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Better networked-play UI/UX #20

Description

@krestenlaust
  • Right now, when the host has been selected and the server is started, then the UI loop is frozen, and the applications just stands waiting. On top of this, it's a bit confusing who is host and who is client.

To resolve this:

  • Run server on different thread to prevent UI being stuck.
  • Display clear information once the server has been started.

Update Readme, when this has been resolved.

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