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Copy pathdb.c
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102 lines (96 loc) · 2.16 KB
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#include<stdio.h>
#include<stdlib.h>
void create(int);
void search();
struct node
{
int data;
struct node *next;
struct node *prev;
};
struct node *head;
void main ()
{
int choice,item,loc;
do
{
printf("\n1.Create\n2.Search\n3.Exit\n4.Enter your choice?");
scanf("%d",&choice);
switch(choice)
{
case 1:
printf("\nEnter the item\n");
scanf("%d",&item);
create(item);
break;
case 2:
search();
case 3:
exit(0);
break;
default:
printf("\nPlease enter valid choice\n");
}
}while(choice != 3);
}
void create(int item)
{
struct node *ptr = (struct node *)malloc(sizeof(struct node));
if(ptr == NULL)
{
printf("\nOVERFLOW");
}
else
{
if(head==NULL)
{
ptr->next = NULL;
ptr->prev=NULL;
ptr->data=item;
head=ptr;
}
else
{
ptr->data=item;printf("\nPress 0 to insert more ?\n");
ptr->prev=NULL;
ptr->next = head;
head->prev=ptr;
head=ptr;
}
printf("\nNode Inserted\n");
}
}
void search()
{
struct node *ptr;
int item,i=0,flag;
ptr = head;
if(ptr == NULL)
{
printf("\nEmpty List\n");
}
else
{
printf("\nEnter item which you want to search?\n");
scanf("%d",&item);
while (ptr!=NULL)
{
if(ptr->data == item)
{
printf("\nitem found at location %d ",i+1);
flag=0;
break;
}
else
{
flag=1;
}
i++;
ptr = ptr -> next;
}
if(flag==1)
{
printf("\nItem not found\n");
}
}
}