diff --git a/Items/x4Stimulant.lua b/Items/x4Stimulant.lua index 2d530628..1787a227 100644 --- a/Items/x4Stimulant.lua +++ b/Items/x4Stimulant.lua @@ -22,7 +22,7 @@ RecalculateStats.add(function(actor, api) api.hp_regen_add(REGEN + REGEN_STACK * (actor:item_count(x4Stimulant) - 1)) end) -RecalculateStats.add(function(actor) +RecalculateStats.add(function(actor, api) local stack = actor:item_count(x4Stimulant) if stack <= 0 then return end diff --git a/Sounds/Survivors/NemesisMercenary/select.ogg b/Sounds/Survivors/NemesisMercenary/select.ogg new file mode 100644 index 00000000..8cd440c7 Binary files /dev/null and b/Sounds/Survivors/NemesisMercenary/select.ogg differ diff --git a/Survivors/nemesisMercenary.lua b/Survivors/nemesisMercenary.lua index 08105f5e..a8a9cb10 100644 --- a/Survivors/nemesisMercenary.lua +++ b/Survivors/nemesisMercenary.lua @@ -67,7 +67,7 @@ local sound_disappear = Sound.new("NemesisMercenaryDisappear", path.combine(SOU local sound_teleport = Sound.new("NemesisMercenaryTeleport", path.combine(SOUND_PATH, "teleport.ogg")) local sound_shoot4 = Sound.new("NemesisMercenaryShoot4", path.combine(SOUND_PATH, "shoot4.ogg")) local sound_slide = Sound.new("NemesisMercenarySlide", path.combine(SOUND_PATH, "slide.ogg")) ---local sound_select = Sound.new("UISurvivorsNemesisMercenary", path.combine(SOUND_PATH, "select.ogg")) +local sound_select = Sound.new("UISurvivorsNemesisMercenary", path.combine(SOUND_PATH, "select.ogg")) local particleWispGTracer = Particle.find("WispGTracer") local particleBlood = Particle.find("Blood1") @@ -115,7 +115,7 @@ nemmerc:add_skin("2", sprite_palette2, sprite_palette2, sprite_palette2) nemmerc:add_skin("3", sprite_palette3, sprite_palette3, sprite_palette3) nemmerc:add_skin("4", sprite_palette4, sprite_palette4, sprite_palette4) ---nemmerc.select_sound_id = sound_select +nemmerc.select_sound_id = sound_select nemmerc.cape_offset = Array.new({-3, -8, 0, -5}) Callback.add(nemmerc.on_init, function(actor)