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Unity 2022.1? #1

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@CanopyMatt

Hey thanks for making this! I've gotten it working in 2021.1 but my current project is on 2022.1 and I'm getting the following error - any idea?

You can only call cameraColorTarget inside the scope of a ScriptableRenderPass. Otherwise the pipeline camera target texture might have not been created or might have already been disposed.

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