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Is RemoteVoicePosition working on WebGL? #156
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icywind
jukeboxplays
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I can't make RemoteVoicePosition (from audio effect manager) work on WebGL builds. It works perfectly on Editor, but that is not working on WebGL. The function is being reached, EnableSoundPositionIndication is set to true before joining, but volume keeps 100% for all users only on WebGL build. I wonder if it's not developed yet on JS engine. |
Answered by
icywind
Sep 26, 2022
Replies: 1 comment 1 reply
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Hi there, unfortunately, RemoteVoicePosition is not an API that the WebGL engine supports. For now, please leverage the new APIs that are included in Refactor 6 to make Spatial Audio. We will work on something similar to RemoteVoicePosition for the next release. |
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Hi there, unfortunately, RemoteVoicePosition is not an API that the WebGL engine supports. For now, please leverage the new APIs that are included in Refactor 6 to make Spatial Audio. We will work on something similar to RemoteVoicePosition for the next release.